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This is a really cool concept. Using the mic as a mechanic is honestly terrifying in the best way

I like how it turns even small sounds into tension, it makes the whole experience feel way more personal

I can imagine how powerful the atmosphere could get with the right audio design behind it

Thank you so much! The mic mechanic is really the heart of the game, so hearing that it creates that kind of tension means a lot. I've been putting a lot of work into the binaural audio design — headphones are a must for the full experience. More doors and more sounds are coming soon. Stay tuned!